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(+1)

Very fun game with an interesting, well-implemented mechanic.  One suggestion - there should probably be a visible indicator to show you where you are when shifted, like a dotted outline of the player.  I can see the ripples when walking, but it makes things very difficult during tricky jumps.

(+1)

Thanks so much for playing, and for your feedback!

I intended for that to be part of the challenge, not knowing exactly where the player is. However, I've gotten similar feedback from others. How would you feel about it being a sort of difficulty or accessibility option?

(+1)

Ehhh...I don't think it really adds anything to the game though.  "Tricky platforming" and "invisible character" are two concepts that just don't mix well.  There are better ways of adding challenge.

Okay, thanks, I appreciate it! I'll keep it in mind as I get more feedback.