Hi! Thanks for the feedback!
It is pacman at the core, yes.
I found it really rude for you to call someone 'lazy' for not implementing some functionality that would be rather time consuming. I did whatever I could best in the 3 hours and I am proud of what I've made.
I would like if you were more constructive in the feedback to not just me, but to everyone else in the future.
Viewing post in Quantum Pacman jam comments
oh, sorry about that. Personally, I think, being lazy is one of the core characteristics a programmer should have. So it was in no way meant like an insult. I would have probably done something similar since I hate coding AI's.
Though it resulted in a problem, that the ghosts sometimes teleported inside of Pacman. That's really frustrating.
As I said, it is a very good Pacman game and the changed movement of the ghosts really makes it more interesting, as long as you still can act so that you won't get trapped.