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Thanks for playing! We're glad you had fun. We thought about adding some friction to the recoil, but we ran out of time to experiment with it, and it was really useful for fast travelling through the base, so we decided to keep it in for that. We'd wanted to add a few more rooms past the broken machinery, but we ran out of time (there is more in the design doc that details what our plans were for it). We figured that a bit of atmospheric mystery would have to do given the time constraints.