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(+2)

Really liking the overall look and feel of the game.

My only complaint is that the window for parrying seems to be too narrow, which is unfortunate because it would be a useful option against projectiles, but the punishment for missing a parry is too great to risk it.

parry is supposed to be a high risk high reward mechanic, we will keep tuning it as we develop the enemies for the game, thanks for the feedback!