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I like the way you introduce the player to this game and explain the controls, but I feel like these explanations are not enough. I found out  that "double click to spin" only looks like an efficient attack, when in reality it leaves the rats surprisingly healthy and makes your character breakdance. What helped me to beat the first level was a discovery that "hold to wave" can be used to launch your character upwards and bypass the rats one by one.

I didn't beat the game and I wonder what else I might have missed. It is sure interesting, but tough as nails!

(+1)

Now that I you mentioned it, the sword spin should totally have been an attack. In the future, I might add a tutorial stage to ease the difficulty, or just tone down the difficulty of the game as a whole. I appreciate the feedback.