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(2 edits) (+1)

Thanks for the feedback!

Glad you enjoyed the music. It's actually the part of the game I'm the least confident of during the making process since I'm not a composer and composing a music usually takes a week for me. Tbh this time I kind of... modeled it after some certain musics; take a listen to this: 

Though... you said the music was chill? Damn then the music kinda failed to achieve its purpose here because I used chromatics to make the music somewhat fits the idea of a city in chaos. Was aiming for this kind of vibe:

Yep. Unfortunately I too rushed my game XP

Ikr regarding the diff curve. I know it's getting too easy even though I keep summoning more and more demons m(_ _)m

More mobs is def a great idea. A faster type of demons is def needed here. Maybe ranged attackers and demons that CAN affect the player's ability to just rush to the angels too.

(+1)

Honestly, I'm not a composer either, but I'm trying to make some 8 bit music myself, and I feel it would of taken me quite a bit just to create the music you did. You definitely did really good starting out. I guess I said it was chill because after listening to the music you sent from Youtube, I realized your music lacked the depth and the base it needs to make it sound impactful. Maybe having lower pitched music and a bit of triangle sounds and drums would of definitely improved it a bit more. But like I said, the music was really good seeing your still practicing making music. :D

I definitely felt you there when you couldn't add the ideas you wanted. I wanted the boss to have more attacks and I wanted to properly align my pixels, but I couldn't sadly.

Yeah those ranged attackers and demons would give a bit more of a challenge indeed. Still, you balanced the game really well though.