Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

A fun concept! I liked that the movement and the objects in the level all could be used in multiple ways.

The timer for charging up movement seemed a little bit inconsistent, sometimes starting at 0, sometimes at 1, and sometimes counting twice as fast as usual (two timer objects being spawned?), but the charge mechanic itself was very neat.

(+1)

Thanks for playing my little game :D

Yeah, the charging had ended very buggy. But it was not about the Objects, but the timer init is not restarting after dash, then it increments, but not restart the timer. We decided to stop how the game is when it reached 48hours, (like : Hey! it's time, hands up!).

Maybe in the future we will go back to this little project, fix the bugs and add some new features!