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Beautiful aesthetic for the game! It looks super nice, I like how the world grows darker when a 'bad guy' enters the gate. Trying to let some pinballs in is a really unique mechanic, I also think it could be improved if there was some place to try and aim the bad guys rather then just having them disappear over time. Adding in some additional obstacles and maybe making it level based could create a really solid mobile game. My only complaint is that it's not really theologically accurate, there will be bad people in heaven and good people in hell, it comes down to if belief in Jesus rather then overall morality, look at "Romans Road to Salvation" for reference. Again, fun game! Would love to see you continue to work on it!

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Thank you for playing and for the pointers!

You got me there, I've definitely put more effort in visuals than my theological training! I thought about adding a portal to "heck" as a goal for bad guys, but thinking about the good guys mistakenly getting there gave me the shivers, so I scrapped it. Now that the game ended up so easy, it probably was a worthwhile idea after all.

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Well that's the best part of a game jam, you can always pocket a change like that and play around with it in the future. Your choice makes sense and the game is still super fun, which is what matters the most!

I think you're getting a little too hung up on accuracy over what is a casual game. Besides, have you been to heaven already or something?! Who's to say this isn't 100% accurate to how things work? ;)

Yeah, I know I'm being a bit of a hard-ass about this sort of thing, but I believe it's important to clear up misconceptions when I see them. I still think the game is very good and is an interesting twist on an old mechanic. As for how I know, that's a bit of a more complicated answer, I'd be more then happy to talk to you about it if you are willing to have an open mind and an honest conversation :)