Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like the concept, but the character controls don't feel as smooth and predictable as I'd like. It's pretty clear that you used Unity's default physics engine for the player-- controls in a platformer are often the most important part, and can take special care to get right. Great job for a first jam, though.