Feels like we are getting a lot of these shoot to move games here, but I like the nice addition of absorbing energy with the shield. However, the controls are quite clumsy and the difficulty is very high already in the beginning. I couldn't last more than 20 seconds.
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I really appreciate your feedback!
You're right, the controls definitely need work. Difficulty was kind of an accident and is, in part, a by-product of imprecise controls. Anyway, difficulty settings are close to the top of my list for improvements/fixes for a post-jam build, which I'll make when I have the time.