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(1 edit)

Not bad of a game. I liked the premise, graphics, and the direction. The monster is a bit shallow where it doesn't really walk around, but rather stays on a really short fixed path. I would make the AI pathing longer to hide that design flaw. Plus it made it less scary when you can see it does not pose a threat. The story was great, but a couple parts were missing for me. One, what note? I just teleported to the woods and claimed I read a note. Two, what's the artifact main purpose? Keep at it and I hope to see more from you.


your game is the last one in the video

Thanks for the feed back :)