This game is great, but there are small tweaks I recommend you make, which you should be able to get in before the deadline if you really want too.
First off: audio effect upon goblins.
Second, the sword feels weird, with the cropped art and the awkward timing to hit the goblins. The rest of the weapon mechanics are perfect
Thirdly you should balance the weapons more precisely, as the bow feels too good and the sword feels weak, while the shield leads to a hard next weapon.
Overall this game is great, and is better than my first unity game (if you want to check it out it is on my profile *wink*). The music is long enough that it doesn't feel like 8 seconds on loop, and the art is fantastic. Honestly I think this has the potential to get top 3 for the jam.