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(+2)

Thanks for the feedback. I think I could've exported the game differently in order to make not appear dangerous.

As for the gameplay, I was not at all ready for the jam, but decided to experiment with something else anyways.

I plan to fix some issues with this game over the course of the next couple days, as well as add a few more levels.

Thanks for bringing light to two major glitches: the quick skip, as well as the border breaking. I want to expand on the whole "turning block to the beat" thing and add a much-needed epilepsy warning.

Thanks for taking time to comment, Stusse Games.