Thanks for the feedback. I think I could've exported the game differently in order to make not appear dangerous.
As for the gameplay, I was not at all ready for the jam, but decided to experiment with something else anyways.
I plan to fix some issues with this game over the course of the next couple days, as well as add a few more levels.
Thanks for bringing light to two major glitches: the quick skip, as well as the border breaking. I want to expand on the whole "turning block to the beat" thing and add a much-needed epilepsy warning.
Thanks for taking time to comment, Stusse Games.