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i enjoyed it, but the controls weren't really clear at first, also would've enjoyed some more levels (maybe make some more later (as an update)). the jump felt a bit too floaty. loved all the other things

Thanks, I'm not sure what happened with the jump mechanic honestly, I was intending to remove it after I debugged but I forgot. I wanted the game to be an experience of self-discovering what to do. That's why the control scheme is simplistic and I intended to make the HUD more reactive. Thank you for the kind words!