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(1 edit)

yeah I forgot to mention that ur supposed to click 'e' when you get to the UFO, sorry about that


and for your comment on the movement, I left it like this because I find the smoother movement nicer, but that's just personal preference.

thanks for the feedback though!

Smooth is fine, but this was like moving on ice. You stopped pressing forward, but the char would still slide. It was like the default Unity player controller. ^^

(1 edit)

I released an updated version and the story is more clear and I think I fixed the sliding (unsure if I it did anything) .

I was able to finish it this time. The most difficult part is still "the floor is ice". The character takes a second to come to halt after you press forward and glitches off corners. In Unity I'd say it is a capsule collider without friction. I don't know how it is in Godot. :)

Still... this can all be part of the challenge and building and jumping is fun. Good job with that idea! :)