Devlog #0 - What I've done so far (Part A)
For the first two weeks or so, I was just coming up with the basic mechanics and refining the controls.
I got the drag input working, and made the cells detect other cells. After that, I made them move and destroy the cell that they collided with. Finally, I implemented the math mechanics, and that was the basic gameplay done..
I also implemented immovable cells, but I later removed them as they added no substance or challenge to the game. (Light blue cells below)
I added a win and lose condition, a main menu button, and a restart button. Finally, I made a couple of levels to test if it was actually fun, and to my pleasant surprise, I was absolutely addicted and couldn't stop playing.
This was a gif of the game after this progress