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I like the metroidvania feel. The platforming is a bit wonky but still manageable. The clone mechanic is cool but I didn't find much use for it except with the slimes. I sometime after the slimes and an enemy that kept moving the wall in front of him and the game reset without 0 lives. I like how the clone is linked with the lives and would like to see that expanded on.  Cool vibe!

Ohhh forgot to mention the room where the text talks about the jam. Funny stuff haha

(+1)

You seem to have a positive outlook on my game. So thanks a lot ! I actually wanted to have more puzzles where you use the clones as platforms but unfortunately because of the wonky controls I had to skip that. In any case, consider following my account for news on full version.