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Looks neat. It reminds me of the game "Firewatch" , specially the dialogue that take place between Ella and John , it really feels like a bond is being created. Overall its a pretty good result for such a short period of development time. However somethings could be improved like this one funny bug were you could walk off the watch tower and keep floating forever and the UI overall needs a little work around. Also it is pretty easy to get lost. I can see potential in this game and it could become a gem if you keep working on it and polishing it.

Thank you very much you are absolutely right about the Firewatch element. I tried to make something between that and The Long Dark, adding a survival element. A lot could be added/changed but overscoping is never a good thing. I would love more survival elements. Glad you liked it :D


PS I have absolutely no idea why the tower thing happens, I'm breaking my mind and the thing I ended up believing that causes it, is the animation not following the rigidbody gravity.