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That was really fun. I'm amazed you've managed to come up with such a solid stealth game in only a week. Only issue I saw was one NPC getting stuck in a room, but that's super minor since there were 2 doors, especially considering how many moving parts there are. Great work!

Thanks, glad you enjoyed it! There are a definitely a lot of kinks to iron out, it's probably closer to a tech demo than a finished product, but overall we're pretty pleased with the one-week result.