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A little simple, but checks out. I've blindly dragged the mouse towards the enemy, hoping to hit things for two minutes until I realized that there is actually a cursor for me to follow visually. It's just everything is so tiny. Could benefit from a closer viewport, and maybe a larger DrawGUI event, and some audio for at least when you hit, get hit, or pick up some health.

the audio thing i've heard a lot, i probably will just halve the view

but yeah i'm probably just going to use this as a base for a new project

Honestly, I was surprised too how important it can be, even though I didn't used to give it much thought and pretty much taken it for granted in games. Good luck in your next project.