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i liked the graphics of the game

but the sounds are not so cool 

and the game is not so clear , player don't know what is happening 

one last thing  : when the bullet is fired don't make it a child of the player detach it from it this will look smoother

good luck

(1 edit) (+1)

Thanks for the comment. I agree with you critique. Had to make some sacrifices with sound effects because the week is very limited time period. Bullet firingeffect is child object of player because I tried to avoid gc alloc even though it wouldn't really matter in this small game. I'll fix these later if I can.

(+1)

I understand the short on time extreme actions ,hope you all the best