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I absolutely loved it. The mechanics layer so well--I love how there's the game of avoiding people moving around a map, mixed with the interaction part where you can use found objects to avoid suspicion. Very well thought out. I would play tons more levels of this. I actually came into the jam with a similar idea-- moving through a building map and trying to pass a message to a certain target by ascertaining who you could and could not trust through clues. But I think this is better (and I'm relieved I tried something else, lol)!

Also the fact that you made it playable in-browser is awesome!

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It's not very hard to do a browser version with Unity!

Good to know! Still new to game-making!

Thank you very much!