One level? When you complete a painting a different one takes its place
DonCaberu
Creator of
Recent community posts
The concept is reaaaly cool, it's a clever twist on the turn based combat genre.
The only problem is those GOD DAMN self healing wizards, they're not a real threat but they are so annoying to kill... I find that the difficulty curve is really good, I managed to beat the boss on my first run but it was still challenging and fun!
It was AWESOME! The game is realy well pollished and the gameplay is fun as hell, I love to grab enemies and send them back just when they're about to explode! The art and the music are very good too! Really enjoyed playing it!
The game that I made has similar grappling mechanic (although the context is a bit different),.
OMG the cutscene is AWESOME!
The idea is very cool but when you run out of ammo there is nothing you can do, you should maybe add a weak mele attack which reload your gun.
And the game needs music for the game part because after the wonderful cutscene music it feel a bit silent.
The art style is really great! Good job!
Screenshakes, enemies blinking when they're hit, sound design: The game feel is really good!
I think you could add more complexity to the gameplay because it becomes a bit repetitive after a while. Maybe try adding different enemy type or power-ups for the player!
The game gets quite hard toward the end and I nearly ragequit when a slime destroyed my rocket at 1900 points.
I beat it anyway tho: