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Thanks for playing and thanks for the feedback!

The platform collision has really bothered us, but it was a choice between pretty bad clipping into walls or "floating" off of platforms until we could engineer a more complicated solution that makes it behave differently when on edges. Definitely would be one of the first few things we would fix if we decided to continue this game past the initial 48 hours.

Yeah, I didn't think about how abnormally wide your sprite is. That's a conundrum.