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(1 edit) (+1)

The latest version doesn’t render, shows only a black screen. Console says:

WebGL warning: enableVertexAttribArray: -1 is not a valid `index`. This value probably comes from a getAttribLocation() call, where this return value -1 means that the passed name didn't correspond to an active attribute in the specified program. (main.a82e5041.js:66:7389)

WebGL warning: vertexAttribDivisor: -1 is not a valid `index`. This value probably comes from a getAttribLocation() call, where this return value -1 means that the passed name didn't correspond to an active attribute in the specified program. (main.a82e5041.js:66:7418)

WebGL warning: vertexAttribI?Pointer: `index` (4294967295) must be < MAX_VERTEX_ATTRIBS. (main.a82e5041.js:66:7445)

WebGL warning: drawArraysInstanced: One active vertex attrib (if any are active) must have a divisor of 0. (x29) (main.a82e5041.js:66:9381)

WebGL: No further warnings will be reported for this WebGL context. (already reported 32 warnings) (main.a82e5041.js:66:9381)

Firefox 84.0.1, OpenGL 4.5 (mesa 20.3.1 on linux)

(2 edits)

thanks for the report, checking this out now

edit: this is related to a WebGL issue in firefox which will hopefully be resolved with v85.0 https://hg.mozilla.org/mozilla-central/rev/3a105387c502

the game has a workaround for this FF issue in windows but it looks like the linux version is more aggressively optimized, which breaks the workaround. i'll look into alternatives

edit2: can you confirm that this version works for you? https://d2n726ceml0hx8.cloudfront.net/5224550/

(+1)

Sorry, took a while to get back here. Yeah, that test version works on the same setup. <3

(-1)

if this continues, try restarting computer