Hey! Thanks for stopping by, but the models aren't mine ;u; They're all part of the Starter Content available in UE4. Epic uses Maya in-house, but I'm quite sure you can get the same results with Blender♥ (or if you prefer, 3DS Max.) As for the shading and color changing lights, that's more of Epic's texture/material work, lol. The colors on that glowing wall caught my attention, too. XD