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I like the aesthetic of the game, but I found the gameplay somewhat lacking. It seemed almost impossible to save up enough money to hire better writers, while the writers I could afford to hire failed more often than not, usually leading to a slow failure. The gameplay seemed interesting, but I think that the success/failure chances and the skill levels need some balancing. I loved the idea, but it just felt the only way to do well was to get lucky over and over again.

thanks for the feedback!

have you watched the tutorial? I've added some recommendations on how to succeed. Higher skill authors are more expensive but work better. 

I figured that was the case, but I could never afford good enough writers. Perhaps I was just unlucky, because on my 3 playthroughs my only hiring options on the first day were either less than 60$ or more than 100$, so I could never afford a good writer on the first day, and then could never make enough money to get a better one.

(+1)

getting ones over than 100 is wanted. the ideal way to get them is to focus on easy stories. ive been able to get one by turn 3. i might work on balancing and new features once the jam is done, thanks for the feedback