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The main ideea is good ,but the problem is you can't really lose (I put balls at the spawn). I think the enemies should spawn from all directions and go to the center(toward an objective you need to protect) , and have more variety in terms of defensive structures 

Hey Erupturatis, thanks for the feedback!

I agree 100%. I actually had a lot of issues with the enemy spawning logic which is why the enemies don't get stronger / more frequent

I plan to make another tower defense soon to try to figure things out