Second Day Dev:
More boring day, lot of tweaking things. Finishing up the first cut scene, adding weather, tweaking particles, and a bit more art :)
Apart from that, i really just ended up starting a level select room! nothing really yet to see though...
Third Day Goals:
- Level Select Room (At least more progress)
- Some more behind the scenes dialogue touchups
- More scenery planning, the place looks bare!
- Some form of NPC
- JUST MORE ARTTTT (Im not very proficient at art yet, so i take forever to get it how i want it)