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Greetings Day 2!!

I WOKE UP LATE!!! (Ò囗Óױ)

Okay, well, usually I sleep past noon (2:12PM to be exact,) but for the past two weeks, I've been getting up like a regular human being who wants to be productive. I think there's something about being back in my own bed again that undid all that. Thus why I started 4 hours later than yesterday... (though the day before that, I didn't do anything productive until 2 or 3 anyway. Meh. I'm late.)

I'm gonna keep today's post a bit short -- I have a lot of video tutorials to catch up on...

Recap

I didn't get as far as I'd have liked for two reasons: the late awakening and the grand underestimation of Blueprints. The first issue is easy to remedy -- just set an alarm to 9 or 10AM. Boom -- done. The second... will require more foundational research. I didn't exactly start on the right foot today, instead perusing graph snippets thinking I could just copy what I saw. To my defense, that was (sorta) how I learned how to program in AS3 all those years ago... (Actually, it's still very much how I teach myself web design when I need it. XD)

So here's how the day went down.

I was itchin to draw out a specific visual representation of what I actually wanted to build by the end of these two weeks. Good luck trying to figure out what this is though:

  

The top box is something like a night sky, the middle is a patch of grass surrounded by water, and the bottom is supposed to have some greek pillars, a stairway, and fire. I thought I was gonna sit down and draw something detailed... that went out the window like the spur of the moment thing it truly was. Maybe I'll add design details to it and clear up the scope over time... I'm currently more concerned with getting basic things to actually work in the engine.

Right before I opened up the editor to get jammin', the fam walked in with pizza! \o/ I don't care that I've been eatin it for weeks!! Meat pizzas, cheese pizzas, pepperoni or vegan pizzas -- PIZZA is PIZZA!! (Okay, so a little part of me is actually concerned about undoing my weight loss and further endangering my health -- BUT PIZZA.) And if you really wanna talk about good things, when I opened up my project from yesterday, I could see the particles floating around! I think it's needless to say I was stoked to get started like this.

I took the time to really read the documentation on the Geometry brushes and learned that static meshes would actually be better to use. Since I don't have any ready right now, I'll be using the brushes. After I set down a couple boxes and stairs to get familiar with their settings, I moved onto the selection of resources I gathered to learn about Mouse controls.

and...um... The material was lighter than I expected. I got an overview of how to do things, but not exactly what I needed to know? Or maybe it is what I need to know, but I'm actually confused how to implement. I suspect the issue is that I'm looking at examples that likely assume you know the basics of Blueprints. (Which I don't.)

There was one point I actually managed to spawn a particle emitter when a blue sphere was clicked. (Except it just spawned at the origin, so I deleted everything.... I didn't capture any screenshots before that, sorry.)

the sphere you could click

I'll have to come back to this tomorrow. :/ We'll see if I can get that sphere to change color when clicked and get some other objects I set up around the level to be draggable or light up onHover. If I can figure this out, we'll be good to go!

Task List

DoneTo DoDropped/Revised??????
Very rough visual of final game on paper; Familiarized myself with the Geometry Brushes; Learned how to enable Mouse controls in a game mode.Actor/Level Blueprint Studies, Get Mouse Controls to do something. (1 day)Revising my approach to learning Blueprints. Might need an extra day. Also undid the cancel on particles.How do I actually process Mouse input in BPs to trigger events?? Am I doing something backwards?

Brain Dump

Songs I could hear over the noisy family today:

  • Hieut - No.Mercy (bruh the way that beat drops)
  • Candle (ft. yo faves: Quaimo, Chamane, and Jay Moon) - GVO (this is my theme song)
  • Up10tion - Attention (more screaming and dancing... in my head.)

And when it wasn't so noisy:

  • Monsta X - Stuck
  • Live - Right Now
  • Mobb - Hit me (like 'hit me up fam' not violence lmao. I wish they put 'up' as part of the English title.)

I have no thoughts or comments today. Well, outside of "I'll have to postpone looking around the forums again (.n. )"

  • No wait, I'm tired of flying around during playtesting... however, adjusting how I move around right now has little to do with the current set of tasks.