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(2 edits)


Hello. Really great work!

I have aproblem tho. when i export a planet into spritesheet and slice it in unity, it doesnt work that well. In the animation i can see that the planet is not totally round. Can you help me?

Hey, thanks!

Not sure what you mean by not totally round. Do you mean that the animation of the rotation is not complete, or that the shape of the planet itself is not round?

From what I can see from your image, the thin strip on the side can be caused if the spritesheet is spliced into the wrong number of sprites. So may you could try splicing it with a different amount of frames.

Let me know if that helps, if not, I'll try and fix whatever is wrong in the generator.

Hello, its still not working. I exported and spliced it 100x100 and still it has not the same shape symmetric shape to be animated as in your generator. Maybe i can hit you on discord or something? or im doing somethint totally wrong xd

I think you need to enable 8k+  file size in import settings. Default is 2k.