Yes we have gotten criticism for how short the length of the game is. Initially, I had hoped for 12 levels. one for each number one the clock, but things got complicated and we had more than a few setbacks, so we just went with one but we still wanted the clock numbers to have importance. I also didn't use a tile set which was a HUGE mistake on my part. I would have loved to expand the world and build off of it, but learning is what jams are all about so I'm content!
Thank you so much for the Feedback! I hope to make more games (longer ones ;D) in the future!
-RyanSnopp