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(1 edit) (+1)

Nice job! I like the character animations. For a game like this, I think it would be helpful to shoot in the direction your mouse is pointing. As it is currently, I had to run away while charging, turn back around to shoot, run away, etc. I also think it could be fun if there were more enemies, but they took had less HP. It could lead to more chaos, and you wouldn't be wailing on the same guy for 4-5 hits. Aside from that, this was really well done. Keep it up!

Thank you for playing. The aiming system is kinda an experimentation on  my part, I wanted to see if it's feasible to only include two way aiming. It seem most player find it hard to use the system so I might scrap it later. I run out of time during the enemy design phase so I make do on what I have on that time haha.