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I played this a while ago, and it's been a bit between then and the time I'm actually uploading this, but this game has stuck out as one of the more memorable indie games I've played for a number of reasons.

First off, the art style of this game makes me so happy. The low poly retro feel that this game delivers is amazingly well done. 
Second, the story is fantastic in it own way. You are just confused and in the dark as the main character is for the most part, with the exception being the character knows a bit more about the world than you do, but that doesn't impact the ability to enjoy this games confusion.
Lastly, I WANT to say the length of this game is amazing for a short story told through an indie game, but I can't be certain as I managed to break the game twice with two different glitches, and had to replay the entire game to get back to the part I broke it at. (Both are in the video, but one is when you get the key, in which I walked off the cliff and fell out of the world, and the other happened when I walked behind the caution signs in front of a door and got stuck)

The only other thing I think worth mentioning about my experience is that this game did have SOME troubles with running on a relatively well optimized computer. It could have been the strain of trying to record the game, but there were some parts that had issues, but nothing that really affected gameplay, rather just a computer performance, but again that could've been my fault.

Overall, this game was incredibly fun to play, despite a few issues I had with it. Well done.