I found this game a while ago and just never got to it, so I am glad I got a chance to play it finally! It was a cute, simple little game that I enjoyed as a nice break from complex and confusing games.
Ruby Wire
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Oh my lord. (Full playthrough 100% below)
Get in Santa's Pants (the original) was one of my top games in terms of people watching (shocking that everyone is horny for elves, right?). When I found out that a sequel had come out, I had to see for myself if it was just as much - if not more - horny. I can say that this game definitely delivered. With just as much charm and even more pixelated elf booty, this game is a riot. I always manage to play it not around Christmas time though.
I will be keeping an eye out for any potential third installment, although three elves might be too much for even Santa to handle.
I played this game a few weeks ago, and I honestly have to say this is one of the better indie horror games I have seen, and it all comes down to the atmosphere and sense of discomfort and unease that comes from sitting at a desk playing a horror game while you are sitting at a desk playing a horror game. Aside from my own paranoia making me look around the in game room, I began also looking around my own space. Exceptionally well executed game, would love to see another like it.
Unfortunately my thumbnail game during this period was mid lmao.
So I definitely thought this was just a horror game, but the horror comedy definitely was something that I could really enjoy. Also didn't realize that I've played other games by this developer! There were cool moments and mechanics in this game, but I will say the controls really threw me off initially, but after a while they were easy to get used to.
So I definitely did not think that this game was at all what it wound up being. I legitimately thought this was going to be a bit of an... adult type of game. I was expecting funny jokes, occasional goofs and nudity. I was completely mistaken, but this was well done and definitely had me feeling some sort of way.
I really enjoyed the art style of this game, and I actually went through and replayed it because the mechanic of getting sent back to mother had me very curious about whether or not there were multiple endings and more to the story. The undertones of the entire apartment were very dark and having the underlying story there without directly telling us, and having us read between the lines was a great choice in my opinion.
I was asked to play this game, and in the time that I did, I found myself having more fun than I would've expected from a game of this style. It is very reminiscent of Altered Beast, which was an old arcade game that I used to play with my brother. The progression was well paced, and the enemies were interesting. This was a fun game to play!
I loved the simplicity and design of this game, but that is not the point of this comment.
The great thing I want to mention about this game is the fact that I have never played a game like it. I have never played a game that frustrated me beyond belief, while also making me want to beat it. This game was legitimately addicting. Well done.
So I was not sure what to expect with this game.
Initially, I figured that with being trapped in an apartment, the story would focus more on kidnapping or even shadow monsters. I was very wrong.
The music cues and changes were very well placed, and the sound effects were very unnerving. I'm unsure if I completely understood the story, but I think I got a decent understanding of it. Overall, this was a well made game!
I was definitely not aware of what the actual "bad guy" was until the end of this game. I didn't put it together for a lot longer than I would have liked to admit. However, the visuals in this game were very pleasing, and the story was very creepy. I haven't played many visual novel type of games, but I'll definitely look at others from this creator.
I enjoyed this game! I like the style of choosing peoples fates. I think that it would have been nice to have some understanding of what exactly hurt or helped your hospital, but trying to figure it out based on my own observations was fun as well. There isn't much more to say about it though. Simple and sweet.
I know that it isn't winter or Christmas time anymore, but I played this game a while ago and have finally gotten around to uploading it. I will say that this game is pretty goofy and funny, and that I enjoy a lot of the characters lines. The only thing I had any issue with was that sometimes it felt like I would get stuck and couldn't figure out what to do. Maybe it was because I'm bad at games, but it was especially true with trying to figure out how to deal with Mrs. Claus. I think this was a nice, fun game. I'll likely look for more from the developer as well!
I don't know what you're thinking by saying not to expect a good game out of this. This type of humor is right up my alley, and I really enjoyed this. I started playing it thinking it was less than an hour long, but then I got sucked in and decided I wanted to play and beat the whole game. The humor is great, the story is goofy and unreasonable, and the enemies and characters are ridiculous, and I love it. This game is a legit shit post and it is fantastic because it plays well despite how goofy it is. I'm plugging my first video, and will be uploading episodes every two weeks, but I'll come back when the series is done and upload a full playlist. I love this game.
I really enjoyed the concept of this game, and I've always enjoyed this type of concept. There were a few things that I think could have made it more fun, aside from adding more levels. I think having some background music could've been nice, and removing the time limit so we could think more about it would have been great too. Otherwise, the jokes you threw in were good, and the dilemmas that came with some of the choices were really good. I enjoyed this game!
I recorded this game a while back, and I’m thrilled to finally be uploading and reviewing it!
First off, I’d like to start by saying how much I love the art style in this game. These top down perspectives with character models and text overlays, with occasional frames that have unique designs added into them, is fantastic. As far as the characters go, I enjoyed them as much as I feel I could for a demo of the full game. Similarly, the fact that this is a demo is both thrilling and upsetting. I really, really enjoyed this game. The short start of a bigger story, the sounds and music, the little details that could be easy to miss, so much of what’s in this game makes me want to play more of it. That’s why I’m upset it’s just a demo. I really cannot wait for the full release of this, as I want to do a full playthrough of this entire game when it’s finished! This has been one of my favorite indie games that I've played to date. I adored this game.
I'm really glad to see this game still getting played and reviewed!
I first want to start by saying that I adore the art style of this game. I mentioned how it was similar to the style of Mad Father, and I used to watch people play that game, and similar ones, all the time. It was very fun to experience a similar style game for myself. The mothers design is phenomenal as well, and the story is one that, while easily predictable and understandable, is still unnerving nonetheless. I think the one thing that upset me about this game was how short it was. I would've enjoyed seeing more from it, but the story that was told feels like it would've continued to limit the ability to extend the game, and it wouldn't be as fun if it were super drawn out.
Overall, this was one of my favorite indies that I have played, and I will definitely be looking at future games from the developers!
There's not a whole lot to say about this game really. It was, short, well made, and pleasant.
Personally, I think this is the kind of horror that I used to find on old flash game websites like Armor Games, but I was always too scared to play those.
So this felt reminiscent of my childhood games, which was pleasant!
I realize this game is from a while ago, but when I stumbled across it and saw the premise I just wanted to record it. I do think having multiple endings would've been cool, like you mentioned in the description, but I think there is something enticing about games where no matter what you do, the outcome will always be the same. The only thing that remotely bothered me about this was the lack of sounds, but that's not really super upsetting. Otherwise, this was a fun experience, despite being short!
So I want to preface by saying I went into this expecting a horror game, so I was on edge a little bit. I got jump scared once, and then as the game went on and repeated, I kinda figured out that it didn't take itself too seriously. The game seemed built to be difficult and unclear, but I was able to beat it!
I will say, if this was in fact satire, it was well done. The voice acting was pretty funny, and the monster getting stuck in places made me laugh.
I don't have much more to say. I usually give critiques, but this game isn't built in a way that I think it would need it. Well done!
This game was very interesting for me to play, but I do have a few comments about it that I feel were major in influencing my opinion. First of all, the atmosphere of the game was fantastic. The fact that everything was based around a steampunk looking machine really made me enjoy the setting, as I really love steampunk styles. I also really loved the sounds and the lore that we could see through the notes left around. However, the one thing I would say about this game is that it doesn't feel satisfying to finish. I feel like there is so much that could've been done to make this game have an amazing ending, or maybe make it a bit longer and feel more impactful, but otherwise I enjoyed the game, even though I struggled.
I wasn't expecting what this game was, and it had some themes that were very intense, so play this game and watch videos at your own risk.
That being said, this game was incredibly built. The idea that the routine that we follow was being used to suppress memories was fantastically done through the use of repetition. The small differences with the character giving up on certain tasks every day also helped build to a sense of helplessness, while the items within the environment were able to help tell a story that didn't necessarily need to be told through the use of the atmosphere. Speaking of, the atmosphere was amazing. Being required to turn lights on and off added a sense of uneasiness that I wouldn't have expected from such a simple task, and this game really brought up some feelings on events in my own life that I never really talked about. I was caught so off guard by this game, and the ramblings of my own experiences at the end proved it.
Very well done.
This game really caught me off guard if I'm being honest. I had no idea what I was getting myself into. I was expecting what I wound up playing. The narrative style was completely unique, and I didn't realize until I had made progress that I was actually the one making the choices about this girls past. The art style was super juxtaposed to the content that was in the game, and the sound effects were well placed and very effective. Overall, this was a very fun game, and while there are multiple endings, I only chose to find one. Well done!