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The latest update on GitHub makes GUI display text use DejaVuSans explicitly.

Basically,

# BEGIN STYLE
style game_status_text is text:
    font 'DejaVuSans.ttf'
    color COLOR_WHITE
    size TEXT_SIZE
style promotion_piece is button
style promotion_piece_text is text:
    font 'DejaVuSans.ttf'
    size TEXT_BUTTON_SIZE
    color '#aaaaaa' # gray
    hover_color '#555555' # darker gray
    selected_color COLOR_WHITE
style flip_board is button
style flip_board_text is text:
    font 'DejaVuSans.ttf'
    size TEXT_BUTTON_SIZE
    color '#aaaaaa' # gray
    hover_color COLOR_WHITE
# END STYLE