The latest update on GitHub makes GUI display text use DejaVuSans explicitly.
Basically,
# BEGIN STYLE style game_status_text is text: font 'DejaVuSans.ttf' color COLOR_WHITE size TEXT_SIZE style promotion_piece is button style promotion_piece_text is text: font 'DejaVuSans.ttf' size TEXT_BUTTON_SIZE color '#aaaaaa' # gray hover_color '#555555' # darker gray selected_color COLOR_WHITE style flip_board is button style flip_board_text is text: font 'DejaVuSans.ttf' size TEXT_BUTTON_SIZE color '#aaaaaa' # gray hover_color COLOR_WHITE # END STYLE