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I know it's Day 3 of the jam, but I started this yesterday.


Today I've been mainly working on the art for Flappy Shmup. I probably should've focused on getting the shmup part of the game done, but I guess I just got sidetracked.

Remember when I said the aesthetic would be "Galaga but with a vaporwave color pallete"? I think I should demonstrate what that looks like. Behold:



Galaga but with a vaporwave color pallete!


The art isn't going to look exactly like that, though. I've been making some of the assets, and I've decided to go with the thick outlines that Flappy Bird's artwork has. Take a look at my bird sprite:



Since our bird's going to be firing lasers from his eyes, I decided to give him a Cyclops inspired visor. My brother said it looked like Geordie from Star Trek, though.

Now take a look at my pipes:




I'm really happy with how they turned out. I think the bird could use some work, though.

If you have any tips on how to improve my pixel art, don't hesitate to share them with me! I could also use some advice on how to come up with a better name than "Flappy Shmup".