My name is Devone Reynolds, Navy Submarine Veteran, and it is nice to see so many profiles here. I was not able to join the last game jam mostly because of not knowing about this website but this one looked like a great one to start with. I like couch co-op games because it is awesome to share the experience with a friend and it is what inspired me to become a game dev. I have a handful of months experience with game theory and development, with Godot being the engine of choice. My main goal for this game is to practice a basic game dev cycle and use social media to communicate in a professional atmosphere.
Viewing post in [ ! ] Welcome to MFGJ: Introductions and Jam Goals!
So far Ive been imitating how the more seasoned game developers post DEV LOGS about their games. For example:
ATaciturnGamer's post in this forum called "[Devlog] Knight Terrors! "
- Showing screen shots and videos of progress
- Posting in depth explanation of what changed since the last time they posted, in a way that other game devs will understand quickly.
- Having timely replies to comments both on thier thread and on other peoples
It all looks organized and neat.