Hey Devone! Thanks for your service! Couch co-op is a great reason to get into dev (who doesn't love singlescreen co-op?). I am trying to get better at social media/awareness and my dev cycle as well. Do you have anything that has seemed to work well for you?
Viewing post in [ ! ] Welcome to MFGJ: Introductions and Jam Goals!
So far Ive been imitating how the more seasoned game developers post DEV LOGS about their games. For example:
ATaciturnGamer's post in this forum called "[Devlog] Knight Terrors! "
- Showing screen shots and videos of progress
- Posting in depth explanation of what changed since the last time they posted, in a way that other game devs will understand quickly.
- Having timely replies to comments both on thier thread and on other peoples
It all looks organized and neat.