Did some more work last night. My player ship can now shoot. And the 1 type of enemy can be killed.
I hope to work some more tonight or on my lunch break. But in the current pace, i should be able to finish the entities and basic mechanics by the weekend.
Then it's just graphic and level design.
Anyone has any idea of a cool gimmick to implement?
I was thinking about adding something different. I thinking either a "enemy grabbing" weapon or a secondary weapon with limited use.
Still planning that, but aside from the main work.