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I love this game it looks to me like a game that is easy to learn but hard to master. The movement is easy enough but there are enough moving parts to a level where getting the best time would require a lot of trial and error. Which is a good thing since it allows for people to learn the mechanics almost instantly but still challenging enough where getting a good time is an achievement.

I would love to see this concept expanded on in the future maybe with more levels so as to keep things fresh and interesting.