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(3 edits)

Can you move it along? I'm all out of time cards.

I'm gonna try something different today: instead of writing one big update, I'll split it into multiple small updates.


I've implemented the difficulty ramping, but it only affects the pipes. The pipes will start at a speed of 255, and every second, that speed will increase by 2. They'll still spawn at the same rate (one pair of pipes every 3 seconds) but they'll move faster as time goes on, making them harder to dodge.

To test this, I implemented God Mode. Press G, and you'll turn yellow and become invincible.



Here's what the list of features I want to implement looks like now:

  • A counter that displays how many pipes you've passed,
  • Tips on the "Click to start!" screen,
  • Saving your high score after you've exited the game, and an option to reset it,
  • Multiple backgrounds,
  • Difficulty increasing the longer you stay alive,
  • God Mode,
  • Bosses, etc.

I'll post more later.

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If you want to play the Day 4 build of the game, you can do so here. Press left-click to flap and hold right-click to shoot.