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(+1)

Seeing this I have to step up my game. Great looking game. :)

I very much like the idea of this, but also couldn't finish the game. :(

(+1)

Hey, Sorry if the experience was bad :(

If you want, you can check the video created by my mate Ilprinny and get the puzzle solutions from there to judge all the game content if you don't want to smash your brain trying to figure out how to solve the puzzles. Anyways I should've added a button to skip a level if can't find how to solve the puzzle

Hey, thank you for the hint, I watched the video now. :)

Don't get me wrong, it hasn't been a bad experience, it was just, that I didn't know what to do in level 3 (which is, from what I could gather from the video, actually the hardest level?).

I think too many mechanics have been introduced at once there, without proper explanation to the player, maybe? Because the level was so big, that you couldn't see all of it at once, it was also hard to figure them out.

I don't know, maybe a slower pace, where you introduce every new mechanic one by one in a smaller test scenario, might help?