Thanks Dee. It looks like that gingerbread puzzle was too hard. There were a few subtle hints, but they were clearly too subtle. I don't want to change the puzzle mechanic, but I'll see if I can think of a better hint when using the hint system. I'll check those inconspicuous items, too. I must have missed a couple.
Regarding the toys in the storeroom, that's yet another example of my never-ending quest to eliminate scoping issues in Adventuron. I had a response for examining the toys in the storeroom, but Adventuron was ignoring it. I also had 'toys' defined as a synonym for 'dump' because the latter referred to 'reject toys'. For some obscure reason that I still don't understand, Adventuron decided that 'toys' referred to the dump, even though it was out of scope. Anyway, I've fixed the problem and done a quick update to version 0.0.8. Thanks again for finding this.