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It's not elegant, but I've at least found a hack to fix it.

In globals.gd I added:

var modstatdict = {sstr = 'str_mod', sagi = 'agi_mod', smaf = 'maf_mod', send = 'end_mod', cour = 'cour_racial', conf = 'conf_racial', wit = 'wit_racial', charm = 'charm_racial'}

Then, in slave_tab.gd, I modified the first line of both func mentalup(mental) and func mentalup5(mental), to read:

person[mental] += 1 - person.stats[globals.modstatdict[mental]]

and

person[mental] += 5 - person.stats[globals.modstatdict[mental]]

This is basically subtracting the racial bonus when improving the mental stats, so not exactly ideal, but I couldn't find where it was being added so this is the best solution I could come up with.  It shouldn't effect anything elsewhere either, since it's contained within the function.