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jtanon

6
Posts
A member registered Jan 17, 2021

Recent community posts

(1 edit)

v0.15.1 is the latest.

Sounds like I probably locked myself out then; will have to see if I can find an older save or edit the save file.

The patch notes say that Lin has a repeatable cunnilingus scene, but I can't find it. How is it accessed? Can you be locked out of it if you miss it?

The Nereid actually went from 48 to 39 to 30 to 21, etc.  It was dropping by 9 every time I pressed the button.  I tested over several characters (on multiple saves/games), and all of them increased or decreased in the stat by the racial modifier +1.  It may just be an issue with my install or something, but it's working fine now.

It's not elegant, but I've at least found a hack to fix it.

In globals.gd I added:

var modstatdict = {sstr = 'str_mod', sagi = 'agi_mod', smaf = 'maf_mod', send = 'end_mod', cour = 'cour_racial', conf = 'conf_racial', wit = 'wit_racial', charm = 'charm_racial'}

Then, in slave_tab.gd, I modified the first line of both func mentalup(mental) and func mentalup5(mental), to read:

person[mental] += 1 - person.stats[globals.modstatdict[mental]]

and

person[mental] += 5 - person.stats[globals.modstatdict[mental]]

This is basically subtracting the racial bonus when improving the mental stats, so not exactly ideal, but I couldn't find where it was being added so this is the best solution I could come up with.  It shouldn't effect anything elsewhere either, since it's contained within the function.

It appears that your racial bonuses to mental stats are applied every time you "increase" them.  I put quotes on increase, as I noticed it when trying to increase a 100% Nereid's courage and her courage was dropping instead, -9 points when using +1, -5 when using +5.  100% Nereids receive a -10 penalty to courage with the mod, so it would appear it is being applied to their stat changes and not just the total.  After noticing it there, I also noticed that it applies to positive stat bonuses (I had a 96% Demon/4% Orc that went from 48/65 to 73/65 Charm off one +1, and then to 89/65 (her cap) on a second).