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Once again, I have to say your art is 10/10 amazing! ^^

As for your sprite positioning problem, you'll want to define your transform positions somewhere, so then when you call a sprite, you don't have to set the alignment every time. It will probably look something like this (but with better names, probably):

You'll want to mess with the XY coordinates to get your sprites looking how you want them, but once you've done that, you can just say 'show X at better_center' or what have you. Apologies if you've already fixed the issue, just thought I should show how we've done it. Regardless, keep up the good work!

Hi thanks for the reply! I managed to fix the issue by adding a yinital argument to the character, but I might have a look at defining some alignments with your tips soon when I get to cleaning up the playthrough.