Cool game, and an interesting take on endless runners. I like the idea, and how it feels like the further you go, the more protected you are, but also the harder the game gets in response. The "That Tree had a Child" bit is also cute, and doesn't get old, since it doesn't happen all the time. The game has got a lot of personality. However, there are some polish things that are missing-- There are parts of the game where all you can do is place a bridge, if you walk up to a ledge. If that's the case, why should I need to hit a button? It's not like I have a choice to do it or not. The game should handle that automatically. Also, I can't see my score after I die, since the game immediately restarts, so I won't know what my score was, because I don't really have the time to look at it when the game is still running. What you have is really cool, but always remember to keep player convenience in mind!
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there was a ton of stuff I couldn't get to, though it doesn't restart unless you tap I think but yeah not super obvious,
That's good feedback on the not stopping, I kinda like how it encourages you to keep momentum, kinda like a negative to jumping/relying on bridges.
I just hacked together a version from what you suggested and tree surfing is definitely something. I'll bear what you said in mind for future jams, thanks :)