Thanks for the feedback! Out of curiosity could you elaborate on what you found clunky about the controls? I'd really like to iterate for future submissions if we make a platformer again.
Glad you enjoyed the art and sounds! We wanted to keep it fun and kind of silly.
Ahh, interesting. We disabled the in air control to give it a more retro feel, but this has consistently been the top concern people have with the game. So good to know that it's better to keep that control in.